Ok i found solution
If someone want to hide tooltip, make trigger Turn Player Flag On/Off, choose Tooltip Visibility Flag Off for example, player 1.
So now Player 1 doesn`t see name tip on units.
Hi guys. I have two problems.
First. Is there option to make in Data Editor, requirement for specific item in inventory? If i don`t have rocket ammo in eq, then i can`t use attack ability. I know i can make this by triggers, but is there way to make by req. in Data Editor?
And second.
Is there posiblility to remove item from specific slot and container (eq)? Because, i searched in triggers for an hour and i can`t find it.
I have problem with this. Is there any way to remove specific item from specific slot?
Edit:
I found that command Remove (Item Carried By(Triggering Unit) in x), refers to item pick order.
Example x is a 7. So i can remove 7th picked item. It have nothing with slots or containers, only with specific unit and pick order.
This is very odd and not practical. Any other way?
Edit2: Edit2:
Ok remove unit with specific item in variable works now. My mistake. But still is there any other way to remove specific unit without setting to variable?
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Ok i found solution If someone want to hide tooltip, make trigger Turn Player Flag On/Off, choose Tooltip Visibility Flag Off for example, player 1. So now Player 1 doesn`t see name tip on units.
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Hi guys. Is there any way to disable player name when we move mouse over unit? I mean this 'Player 2' from image http://img6.imageshack.us/img6/7739/screenshot2010080412294.jpg
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BUMP
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Hi guys. I have two problems. First. Is there option to make in Data Editor, requirement for specific item in inventory? If i don`t have rocket ammo in eq, then i can`t use attack ability. I know i can make this by triggers, but is there way to make by req. in Data Editor? And second. Is there posiblility to remove item from specific slot and container (eq)? Because, i searched in triggers for an hour and i can`t find it. I have problem with this. Is there any way to remove specific item from specific slot? Edit: I found that command Remove (Item Carried By(Triggering Unit) in x), refers to item pick order. Example x is a 7. So i can remove 7th picked item. It have nothing with slots or containers, only with specific unit and pick order. This is very odd and not practical. Any other way? Edit2: Edit2: Ok remove unit with specific item in variable works now. My mistake. But still is there any other way to remove specific unit without setting to variable?