I don't see how this will improve when millions of people (mostly koreans :P) swarm the servers in the retail version. Just let us host our own games, alrdy! I'm used to it and I have a very nice internet connection, so I can host laggless games as well. JUST GIEF POWAHS TO ME!
Is there any way to control who can hear what who says in the game?
In wc3 you could change the [allies] tag in front of the chat to a crapload of ' ', making them not show up for everyone. Then, you could scan the message and show it to the people you wanted it to be shown to through triggers.
Is there any way to replicate this in SC2? :)
Also making ppl able/unable to chat would be sweet, right now ppl can even chat when you activate cinematic mode (wasn't possible in wc3).
Pick each unit in region and do actions
Actions -
Play Attack animation for Siege Tank
Create Siege Tank (Damage) at position of picked unit
----
You shouldn't put the attack animation of the siege tank in the 'actions' section of 'pick each unit in region and do actions'. It's a minor thingy, but it's a thingy :)
0
Anyone, plz? :)
0
@SCPhonebook:
Putting a question in the actual post itself would be nice :P
This is obviously a bug in the AI, so something like ordering them every 1 second to attack the target should get them back to work :)
0
Epic.
Fail.
I want wc3 bnet back.
All that I like is the ranking system and the party system.
The game itself is ABSOLUTELY AWESUM!!!
But bnet sux.
0
@MotiveMe:
And how does one move the chat frame off the screen? :)
0
@sixen:
What's the starcraft 2 beta forums got to do with WoW? (looking @ e-mail thingy)
EDIT: Message sent, let's hope I get unbanned quickly! :)
0
@MotiveMe:
I just hope it gets fixed in the end...
0
@LillyMacabee:
I totally agree :)
0
Who do I contact to rage about me getting banned from the official forums?
Account Banned
Ban Type ???banType.???
Ban Reason Ban Reason
Numbering a thread, IBTL, TLDR, or any other fad statements.
Is what they say. I want PROOF that I did this, so what do I do?
0
@iHaveReturnd:
You could recreate some smarter AI through triggers...?
0
@MotiveMe:
It's patch 13 already. You call that a first time?
0
@Thalassicus:
Yes, search 'Player is Enemy' at one of the values of a condition.
0
@MotiveMe:
I don't see how this will improve when millions of people (mostly koreans :P) swarm the servers in the retail version. Just let us host our own games, alrdy! I'm used to it and I have a very nice internet connection, so I can host laggless games as well. JUST GIEF POWAHS TO ME!
0
Is there any way to control who can hear what who says in the game?
In wc3 you could change the [allies] tag in front of the chat to a crapload of ' ', making them not show up for everyone. Then, you could scan the message and show it to the people you wanted it to be shown to through triggers.
Is there any way to replicate this in SC2? :)
Also making ppl able/unable to chat would be sweet, right now ppl can even chat when you activate cinematic mode (wasn't possible in wc3).
0
Quote from Kanaru:
Something like
Pick each unit in region and do actions
Actions -
Play Attack animation for Siege Tank
Create Siege Tank (Damage) at position of picked unit
----
You shouldn't put the attack animation of the siege tank in the 'actions' section of 'pick each unit in region and do actions'. It's a minor thingy, but it's a thingy :)
0
This should be sticky.