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    posted a message on [Release] Catalyst

    Awesome map, very unfortunate that it seems to vanish all the time.

    I also feel like the game is over once one of the landing towers is destroyed unless your enemy lets you snipe theirs without taking advantage of the lack of defending. Maybe make them less relevant to creep production? Have the middle spawn more creeps while at the same time decreasing the amount of creeps spawned by the tower. That, combined with the rebuildable defense turrets should allow the players to leave their base for a moment to push down the enemy landing tower, while sacrificing 500-1000 vespene to rebuild the turrets so destroying the landing tower in the first place isn't completely meaningless.

    Also, is it a bug, that you can rebuild the enemies' turrets as your own? Currently, you can rebuild the turret just like you would rebuild your own and in turn, the tower attacks the enemies' units.

    Posted in: Project Workplace
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