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    posted a message on My planned map

    @houndofbaskerville: Go

    That would be great, i'd need some guidance after this huge change, and thousands upon thousands of questions :P i'm in the great unknown here.

    @GlornII: Go

    I took that in consideration but wouldnt it be wired to have low quality models in a high quality template? Heroes of the storm models would serve better in such a case.

    Anyways my skype is anderhil1337 if you want to answer my questions without flooding the forums. your help is much appreciated ^^

    Posted in: Project Workplace
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    posted a message on My planned map

    Thank you for the honest answers. so i cant find medieval warcraftish models for free? such a shame, i had great ideas :(

    Posted in: Project Workplace
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    posted a message on My planned map

    Will anyone help me get started? i love the way starcraft 2 editor improved the mechanics of WE but i dont want to work on a sci-fi template.

    Posted in: Project Workplace
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    posted a message on My planned map

    Hello everyone! name irrelevant. I spent many years toying around with warcraft 3 world editor and making some nice maps with it. i first learned to use it through hive workshop and i had a blast. however, as time passed, wc3 dies more and more, until no one played my maps anymore. so then, i decided to move on to starcraft 2 editor. and that's where my problems began. 1. There was no website that organized resources with pictures and accuracy and moderation like hive workshop. i've tried downloading some models here but its too messed up and inconvenient. 2. There were no medieval models that i liked for my first hero, thats a guy in black full plate armor with crimson hair and two burning swords. his name is ash, and he engages in melee combat with fire magic and his swords. 3. There are no medieval units and buildings for me to use in my maps (i absolutely hate sci-fi settings) 4. The new editor is 50% different to the world editor, it got me some time to get used to the terrain mechanics alone, i have no idea bout the rest :S 5. I need the council of you wise men to decide of whether if i want a hero defense or a AOS map. which one do you think will be better? 6. I'd probably need a team as i had before, composed of an at least amateur programmer and 3d-2d artist. there goes my rant. can any of you fine gentlemen help me in starting my starcraft 2 map? perhaps guide me and introduce me to the community and resources? thank you ^^

    Posted in: Project Workplace
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