So basically I have a mod, it contains custom imported models and textures.
I also have a map that has dependencies to the mod. When I try to place units with custom models in the editor it works fine, however in-game they show up like spheres. In fact nothing imported in my mod seems to be showing up. Is this working as intended or some sort of bug?
Hosting (and participating!) a 16 player for fun tournament tonight! The tournament will take place around 9pm EST.
Who: The first 16 people, open to all in Gold League and up What: An 8 player single elimination tournament, Bo3 matches When: 9pm Eastern Standard Time Where: Battle.net! If you've entered for the tournie just be logged on around 8-9pm so we can confirm you ( Then you can go explore the internet till the thing starts :P ) Why: For fun! There is currently no prize, the winner however will recieve a forum signature! (Courtesy of moi ) How: The winner of said matches will e-mail there replays, more detail on contact information soon
Why did you just attack EternalWrath? He speaks the truth, you ARE trolling. I have yet to see any form of negativity in Sc2mapster besides YOU. If you want to complain about certain users or this community has a whole treating you badly (And now I have no mind to treat you well) then you could leave some feedback, not attempt a "rant" that vaguely takes shots in the dark.
Now see what you did here? You just made yourself look like a complete dumbshit.
Honestly I think people are a little confused. The real threat with Real Names on Forums is not so much a privacy concern as it is a matter of CONTROL coming from Blizzard.
Without an option to allow your Real Name to be revealed, Blizzard ( err I should say Activision-Blizzard or Kotick's Cash Cow) is basically forcing the users hand. Besides, Real Name integration only benefits Acti-Blizz, and is a step further into making Facebook integration mandate ( even though they say that it will be optional).
And Bifu I honestly don't think you'd be pleased with people spreading your information all over the internet.
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So basically I have a mod, it contains custom imported models and textures.
I also have a map that has dependencies to the mod. When I try to place units with custom models in the editor it works fine, however in-game they show up like spheres. In fact nothing imported in my mod seems to be showing up. Is this working as intended or some sort of bug?
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Sounds cool, probably gonna look at it. I've been messing around with bridges and it looks like it'll be useful :D
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Hosting (and participating!) a 16 player for fun tournament tonight! The tournament will take place around 9pm EST.
Who: The first 16 people, open to all in Gold League and up
What: An 8 player single elimination tournament, Bo3 matches
When: 9pm Eastern Standard Time
Where: Battle.net! If you've entered for the tournie just be logged on around 8-9pm so we can confirm you ( Then you can go explore the internet till the thing starts :P )
Why: For fun! There is currently no prize, the winner however will recieve a forum signature! (Courtesy of moi )
How: The winner of said matches will e-mail there replays, more detail on contact information soon
Players:
-RoarMan.996
-iCCupDiamond.906
-Aeyce.265
-funnyguy.312
-Phoenix.700
-Radarman.519
-doss.871
-Emo.620
-theshibk.428
-Baconz.634
-sNes.505
-CheeseGrater.525
-iggnite.623
-Spades.206
-Ghost.573
-Otter.506
Subs
-Ermac.377
-monitor.835
-Fusion.580
-Bensio.611
-teaCherWISH.860
-goodfight.791
-vizniz.514
-rayar
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If interested post your Name, Character Code, League and Race. If there enough subs to do a 32 man tournament, we will do a 32 man tournament :D
Gl and hf :D
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LOL!
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Those look sick, nice post :D
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Customstarcraft your anger saddens my soul.
Why did you just attack EternalWrath? He speaks the truth, you ARE trolling. I have yet to see any form of negativity in Sc2mapster besides YOU. If you want to complain about certain users or this community has a whole treating you badly (And now I have no mind to treat you well) then you could leave some feedback, not attempt a "rant" that vaguely takes shots in the dark.
Now see what you did here? You just made yourself look like a complete dumbshit.
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Look for the MarauderAttack and copy it to fit your new marauder.
As for the missiles coming from the ground, check Launch Site Ops.
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roarman.996
I play the RTS, come play with meee!!
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roarman.996 gogo!
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Honestly I think people are a little confused. The real threat with Real Names on Forums is not so much a privacy concern as it is a matter of CONTROL coming from Blizzard.
Without an option to allow your Real Name to be revealed, Blizzard ( err I should say Activision-Blizzard or Kotick's Cash Cow) is basically forcing the users hand. Besides, Real Name integration only benefits Acti-Blizz, and is a step further into making Facebook integration mandate ( even though they say that it will be optional).
And Bifu I honestly don't think you'd be pleased with people spreading your information all over the internet.
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In a lot of maps there seems to be no ground, like in this NetStorm demo:
And I've been trying to that with no avail, how do I get rid of the ground?
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Use the 'OR' condition and just list the unit-types that are acceptable to run the trigger.
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You could just make an auto-cast Hold Fire that's Acquisition is Defensive, although I'm not sure if you can hide the ability.
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That's pretty damn impressive! Great work on finding out how to do this.
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Thanks for another great tutorial Riley!