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    posted a message on Change Unit's Custom Attribute through Trigger

    Hello everyone,

    I have a problem with the map I'm making, based on the Illidan character of the Warcraft universe.

    I gave the unit ("Hero" is the name) three custom attributes: Strength, Stamina and Intellect.

    I created an ability, through triggers, that morphs the unit by changing its model (to simulate the Metamorphosis ability) and wanted to give to this new form two characteristics:

    1 - Increase attack speed by 100%

    2 - Increase Strength by 30%

    I managed to change the Attack speed by modifying the attackspeedmultiplier value (through a Catalog function), however I can't find a way to find the value of the custom attribute "Strength" in order to increase it by 30%...

    I've thought about it and actually there's no such field value as "quantity" for custom attributes, so I really don't know what to do in order to change it.

    (Strength is a custom attribute and I made it so that you obtain 1 point for each level of the Hero, through veterancy).

    Can someone help me?

    Thanks

     

    Posted in: Triggers
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    posted a message on Problem with AoE ability

    I did set that term to "At Target" and it still doesn't work :( .

    Posted in: Warcraft Modding
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    posted a message on Problem with AoE ability

    Hi, I made a custom Illidan hero for my sc2 map and I tried to give him an AoE ability. The problem is that this ability's actor won't show on the target point but on my hero, wherever I click. So basically the ability deals damage at the right range (5 in this case) but the green pool I chose as an actor for it just shows under my hero and not under my target. Any way to fix it? Thanks a lot.

    Posted in: Warcraft Modding
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