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    posted a message on Release Usernames.

    EagleRed.855 (EU)

    If anyone's interested :P

    Posted in: General Chat
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    posted a message on I need your opinion. Survey about games vs AI

    Hey everyone!

    I have build a survey (thanks to some helpful people on this forum) that ask you two simple questions about computer controlled opponents in RTS games. I would like to invite everyone who reads this and occasionally plays a game against a computer opponent to click the following link and take the survey.

    It's a very short survey, it should only take 2-3 minutes.

    Survey: http://www.thesistools.com/web/?id=149403

    Big thanks in advance to everyone! :)

    Posted in: General Chat
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    posted a message on Element Tower Defense

    Element TD is the best TD map I've ever played. Thanks for all your work on that one, Karawasa! I can't wait to see the SC2 version.

    I'm too busy with my AI project to help out unfortunately.

    Posted in: Project Workplace
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    posted a message on Can you beat the Very Hard AI 1vs1? Show me!

    The game has been released, so my research continues!

    If you have managed to beat the AI on Very Hard or Insane in the retail version of the game, please send me the replay. Either attach it to your post on this forum or send it to maarten AT 3tg.nl

    Posted in: General Chat
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    posted a message on Why do you play against the AI?

    Good useful answers. Thanks all. Are there anymore reasons someone might enjoy a game against the computer?

    Posted in: General Chat
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    posted a message on Can you beat the Very Hard AI 1vs1? Show me!

    @YiffMaster: Go

    I received a replay from a friend of mine with the same worker harass strategy you just described. And it was indeed sad to see how poorly the AI responded. So that one is definitely on the list.

    @BlinkHawk: Go

    Do you have a replay of that?

    Posted in: General Chat
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    posted a message on Why do you play against the AI?

    What makes you play a game against the AI? Why not play against a human?

    I'm building a survey that has some more AI related questions, but I would like to see some answers so I can make the survey multiple choice. I hope you guys can help me. :)

    Posted in: General Chat
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    posted a message on Can you beat the Very Hard AI 1vs1? Show me!

    w00t! I've been studying human vs human strategies as well. And watching all those WhiteRa vs TheLittleOne videos on YouTube (plus 100 others) paid off! I did a Random vs Random Very Hard AI and I actually won :) Without using a cheese strat...

    I wanted to know what actually won me the game so I checked the replay to see what the AI did wrong. At first I didn't understand why I kept winning the battles, because the AI always had more units in his army. The first victory I could account to a spine crawler and queen joining the battle, but not the second one in the mid to late game. I had 31 hydras and 4 roaches while he had 34 hydras and 12 roaches. The positioning wasn't that great for him, but for me neither, but it shouldn't have made that big of a deal. Apparently it was the upgrades that tipped the scales in my favor. My hydras were upgraded 2/2 while his were still 0/0. That little advantage caused me to win the battle with 15 hydras left. Finished the game with Ultras and Brood Lords a few minutes later just for the fun of it.

    Writing that one down on the list. Getting upgrades is NOT an option and I can't believe the current AI didn't get any.

    Posted in: General Chat
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    posted a message on Can you beat the Very Hard AI 1vs1? Show me!

    @Mozared: Go

    Thanks for the replay, Mozared. I have added some more things to the list because of that one. Indeed, the AI failed with the positioning at your wall. If it had bothered to nuke the two pylons, it would have more entrances, plus your gateways would be unpowered. Or tried one of the many other things it could have done to win that game. :P But easy talking afterward...

    I would like to see a 1vs1 or 2vs2 on Kulas Ravine. Let's see what the AI can do with a terrain like that.

    Posted in: General Chat
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    posted a message on Can you beat the Very Hard AI 1vs1? Show me!

    @Lascero: Go

    Thanks for the replay. The AI had a good wave coming at you, he just failed miserably at the positioning. His stalkers were stuck on your ramp being pummeled while his zealots were stuck behind the stalkers being useless. The instant counter from your end finished the job.

    That game really proved positioning is incredibly important. I hope I will be able to teach my AI to pay more attention to the terrain before engaging a battle.

    Everyone seems to have the problem with the pre-patch 16 replays. I really hope the next patch fixes it so I can watch the replays from Luxor and YiffMaster otherwise their value will be lost... :(

    Posted in: General Chat
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    posted a message on Can you beat the Very Hard AI 1vs1? Show me!

    @Omnimmotus: Go

    I checked your replay and I can conclude two things. The AI went for a quick Immortal build. Which is not effective against a mass Zealot army, which you had. If it had actually used the information his scouting drones gave him, he could have prevented that mistake.

    The same build crushed my zergling/roach/spine crawler defense when I was up against a VH Protoss. So it's not that the strategy is bad, it was just a bad choice against your build.

    Another major mistake was failure to retreat. His first attack was obliterated at your ramp, partially because you had cannons, and you had high ground/ramp advantage. If the AI was "smart" he could have retreated with at least half of his force when he noticed he wasn't going to win that fight. The huge loss and your immediate response was enough to finish him.

    As for the other two replays. I'm having trouble watching them. They were made with patch 16 and now I have 17 installed. The game offers me to relaunch the game to watch the replay but when I agree, I see the loading bar, and then a nice black screen with a mouse cursor.

    Posted in: General Chat
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    posted a message on Can you beat the Very Hard AI 1vs1? Show me!

    Thanks for the replays, Yiff and Luxor, I will study them as soon as my character is back when I try to login :P

    Posted in: General Chat
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    posted a message on Anyone discovered new AI functions?

    Cheers! Now to update the list on the wiki. :)

    Posted in: Galaxy Scripting
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    posted a message on Can you beat the Very Hard AI 1vs1? Show me!
    Quote from Mozared: Go

    I'll look into this for you soon. I beat 'hard' regularly without a lot of troubles, nowadays, not sure if very hard is that much of a step up.

    Yes, I have studied the Blizz AI in a few matches and I can tell you, there is a HUGE difference. :)

    Posted in: General Chat
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    posted a message on Can you beat the Very Hard AI 1vs1? Show me!

    @Ultraling: Go

    If I don't have replays of cheese strats, how can I build an AI that can survive against them?

    I'm not an awesome SC2 player. I haven't played 100+ battles yet. I don't know most of the acronyms people use to describe common strats. Let alone know the complete list of strats commonly used.

    Therefor I would like to ask you to pretend I don't know anything about SC2 strategies. Play against the AI, and if you win, send me the replay please. If the strat you used (cheesy or not) has a commonly used name in the community, mention that as well.

    Posted in: General Chat
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