There are Actor of the Viper that are not duplicated correctly when duplicating the viper. I can't remember but duplicating all actors corresponding to Snake should do it. Just go for the Actor tab and look up all the models and SiteOperators. I think that's pretty much what I did
USER: [ 20 b] CActorUnit[Viper3] Could not initialize hosted attach Seg0. Could not initialize siteOps.
Usually i can copy unit if i copy actor and unit at the same time but i can't do this on viper. i read a thread on it but i dont understand how he fixed. just tell me it is art or event or sound or properties.
Umm Shift+Enter doesn't switch from To All: to Allies: ? Alternatively you could add players in the same team to a Plyer group and make the chat show just to them or simply like a custom chat box.
some people said if they press Enter key, they can chat with only ally automatically in other map. is that wrong?
This is done by selecting the model in question in the data editor. Open the Attachment Properties field and add a new entry. Set the ID to the attachment point the shield should use, usually you want to use something like Center or Target. Set the Shield Radius to something appropriate, it will affect the visual size of the shield bubble. Set the Squib Type to Shield. You can leave the rest at default.
This has to be done for every non-protoss model that can be used for a unit that uses a shield (some protoss models as well, the Preservers for example).
Also, for this to work, the unit needs to have an initial shield. If it starts with 0 shield and gains it at a later point (maybe with an item or ability), it will malfunction. If you need this kind of functionality, give the unit some initial shield and remove it via trigger of with a behavior, when the unit enters the field.
i just removed shield from unit cuz that sounds too complicated for me lol
The Buff behaviour has fields that can increase unit height and can apply a flag to stun units with them. That is what you want from a whirlwind right? Or are you after a WC3 Blademaster like skill?
no. i want to spin units with hands up. you can ignore this thread if you think it is waste of time though.
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how do i do that?
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http://www.sc2mapster.com/forums/resources/tutorials/20772-data-actor-events-message-texture-select-by-id/?page=23#posts
anyone got new guide for latest editor?
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i did what you said but nothing works. i can't do anything. where is new guide??
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i looked all of them. i dont see a problem.
that's what i saw and didnt understand a thing. i dont understand how he solved.
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high templars must cast psi storms on different targets. i want to prevent they use skill on same target.
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Is this possible to cast blinding cloud on different targets? also i want to make HTs cast storms on different targets.
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USER: [ 20 b] CActorUnit[Viper3] Could not initialize hosted attach Seg0. Could not initialize siteOps.
Usually i can copy unit if i copy actor and unit at the same time but i can't do this on viper. i read a thread on it but i dont understand how he fixed. just tell me it is art or event or sound or properties.
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some people said if they press Enter key, they can chat with only ally automatically in other map. is that wrong?
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i just removed shield from unit cuz that sounds too complicated for me lol
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How do i change default all chat to ally chat?
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I fixed it when i removed shield from some unit. how do i fix this without removing shield?
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no. i want to spin units with hands up. you can ignore this thread if you think it is waste of time though.
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How do i use Dark Archon Texture?
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that sounds hard lol. maybe you talk of knowledge you know and i am trying to find the way i have been used to.
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i saw old whirlwind spell. but i wonder if there is another whirlwind spell? anyone got it?