My minimap for the current mod i'm working on has gone completely black when i test it in game. I'm using a custom texture set but i'm not sure how i've managed to make it go haywire.
I'd like to have a building auto train a unit if it is built within the boundaries of a certain region on the map. I've created a trigger that goes off on the event of the buildings creation. Now i need to figure out how to make a comparison that checks to see if the building is in a region and then orders it to train a unit.
Hello. I'm currently working on a hero selection screen but I would like to create a chat box for it so when a team is preparing for a game they can chat with eachother and plan who selects which hero etc..
I know there is a way to do this, but I am not certain how. This would be independant of the default chat.
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My minimap for the current mod i'm working on has gone completely black when i test it in game. I'm using a custom texture set but i'm not sure how i've managed to make it go haywire.
any help would be appreciated.
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I'd like to have a building auto train a unit if it is built within the boundaries of a certain region on the map. I've created a trigger that goes off on the event of the buildings creation. Now i need to figure out how to make a comparison that checks to see if the building is in a region and then orders it to train a unit.
Thank you for any help.
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I'll take a look at this. Thank you for your help!
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Hello. I'm currently working on a hero selection screen but I would like to create a chat box for it so when a team is preparing for a game they can chat with eachother and plan who selects which hero etc..
I know there is a way to do this, but I am not certain how. This would be independant of the default chat.