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    posted a message on Clownz's Gladiator Arena

    Bugs: - A very annoying bug that occasionally happen is that the introduction screen gets stuck and doesn't vanish when the bosses begin. The game becomes unplayable when it happens.

    Then there's the issue of imbalanced Trophies: - The trophy that increases hitpoints by X is useless. Needs a heavy buff. - The trophy that adds life on every X attacks doesn't scale good enough, ie the XI trophy only adds 7hp every 5 attacks, it takes forever to get 500+ hp... And u usually have 700-800 hp when you reach lvl 120. - The trophy that increases short range dmg needs a buff. - The trophy that increases long range dmg needs a buff.

    Can't remember the other trophies right now, but these are many of the ones that needs to be improved ;) I'll need to do some additional testing, but I think I have brought up all the major issues with the map... I'll be back with more feedback if I missed anything worth mentioning in a couple of days/weeks. Btw, this game is killing my arm >< :P

    Posted in: Map Feedback
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    posted a message on Clownz's Gladiator Arena

    Awesome map!

    I've begun playing this map on Europe a few days ago and I've some feedback:

    1. There seems to be some imbalance issues regarding the bosses... some are way too hard while others too easy. I hope you can work on that with my feedback. I'm lvl 120 and usually play champion mode, only tested gladiator mode slightly, but not really strong enough to handle more than 1 boss in there atm... I'm not very good with the boss-names so I will refer to them to their looks or abilities.

    Starting with the too hard bosses: - Kerrigan boss: Kerrigan is by far the hardest of all bosses. She really needs a major nerf of some kind... It's mainly her fire rings around the players that makes her so tough compared to all other bosses. - Queen boss: Is the second hardest boss, could use a nerf (reduced difficulty) of some kind. In example preventing eggs from spawning within X radius of the boss so they can't spawn directly on the boss. - Waller boss (crook): Slight nerf needed, either spawn slightly less adds or reduce the time of how long the "walls" last.

    Now for the too easy bosses: - Stationary Thor boss: The easiest boss. Needs a buff of some kind.... ie larger area on Nukes, 1-2 additional nukerings or something similar to the "Guardian golem boss" that has those rocks randomly flying towards the boss. - Stationary Zerg/Tentacle boss: The second easiest boss. Needs a buff of some kind, I recommend faster "homing shurikens" or an additional ability such as a few randomly moving fireballs similar to the "marauder boss" - Stationary Guardian golem boss: Also one of the easier bosses, only needs a slight buff. I recommend to increase the aoe on the psyonic waves or increase the speed of the psionic waves. - The Marauder Boss: Could use a slight buff, maybe spawning 2 instead of 1 medics, 1-3 additional projectiles that the boss shoots on his volleys (currently 3 fireballs) or 1-3 additional randomly moving fireballs.

    I think that's enough for now, will give more feedback later about other issues. Thanks for an awesome map!

    Posted in: Map Feedback
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