You can store values in the data table instead of global variables (it's more dynamic). Also, you can have triggers turn eachother off/on if they're clashing the way it sounds. Or you could use parameters like they've said above.
Bump, added maps & video @ post 28. Also, @cgsource, OTF = on the fly, and I guess it must have been someone else wondering about the same concept then D:
Also, @cgsource I remember way back when you were first wondering about OTF terrain editing. Didn't know you were taking it to such an awesome scale. Cool map.
edit: Maps uploaded. Video below showcasing trigger assets. Triggers are @ .
HD vid fixed :D
Supply Power to buildings automatically, 3:24
Auto micro load/unload units to deal maximum damage while receiving minimal damage, 4:26
Ah, the rules for the data competition are different from the Trigger competition. I only called out Cy since I thought the skills had to be original work. Guess that doesn't apply here. So then I guess, Tainted & Cy would tie if they both won off the skill.
Regardless, it's not THAT amazing of a skill... I'm sure in 5 days you could both pull something out way better. Tainted, all the ones you showed were from forever ago, I know you've had new ideas since then.
Cmon' peeps, I came in here hoping to see amazing assets. The data community used to be super poppin'
Your Fel Burst was originally a skill created by me (sorry I forgot the information for my old account). I called it Energy Absolution. Please remove that skill from your list of entries. Thank you.
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You can store values in the data table instead of global variables (it's more dynamic). Also, you can have triggers turn eachother off/on if they're clashing the way it sounds. Or you could use parameters like they've said above.
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Everyone's made such great stuff. Glad to see cool trigger work still happening in the community ^-^
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@DrSuperEvil: Go
Fixed! (& uploaded higher def vid)
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Bump, added maps & video @ post 28. Also, @cgsource, OTF = on the fly, and I guess it must have been someone else wondering about the same concept then D:
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Bump, added maps & video @ post 39
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Also, @cgsource I remember way back when you were first wondering about OTF terrain editing. Didn't know you were taking it to such an awesome scale. Cool map.
edit: Maps uploaded. Video below showcasing trigger assets. Triggers are @ .
HD vid fixed :D
Supply Power to buildings automatically, 3:24
Auto micro load/unload units to deal maximum damage while receiving minimal damage, 4:26
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ok, attatched my 3 enties. Below is the video showcasing them. The second half is of my trigger assets, so it's not part of this thread.
Video fixed!
Atomic Purge, 0:11
Disorient, 0:51
Vital Sacrifice, 1:21
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@Taintedwisp: Go
Ah, the rules for the data competition are different from the Trigger competition. I only called out Cy since I thought the skills had to be original work. Guess that doesn't apply here. So then I guess, Tainted & Cy would tie if they both won off the skill.
Regardless, it's not THAT amazing of a skill... I'm sure in 5 days you could both pull something out way better. Tainted, all the ones you showed were from forever ago, I know you've had new ideas since then.
Cmon' peeps, I came in here hoping to see amazing assets. The data community used to be super poppin'
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@Cybrok: Go
Your Fel Burst was originally a skill created by me (sorry I forgot the information for my old account). I called it Energy Absolution. Please remove that skill from your list of entries. Thank you.
Source: http://www.sc2mapster.com/forums/resources/tutorials/23221-ability-energy-absolution/