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    posted a message on Change picture of project [SOLVED]

    Thanks. I missed that [x] default while I uploaded.

    EDIT: I changed it from images category so no need to upload again.

    Posted in: General Chat
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    posted a message on Change picture of project [SOLVED]

    Hey. I just noticed that I can't change picture of my map project (campaign). I have deleted old image but it still shows up next to project name. My project is named "Hand of Humanity". I can't find way to change this from project management, so I think that I need some admin hep with this.

    To see the actual difference of pictures notice that in picture next to project name has "Mar Sara dirt" texture and in other picture in files category has "Mar sara sand" texture.

    Posted in: General Chat
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    posted a message on Import Unit settings into another map?

    After some testing I noticed its better to expand map to west and south. I got some camera issues when I expanded to north and east.

    Triggers can be copied to map from each other by simply copy-paste method.

    Posted in: Miscellaneous Development
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    posted a message on Import Unit settings into another map?

    If you want to modify size of your map you can do by clicking Map - Map Bounds. Check [x] Modify Map bounds. After that "Modify Camera Bounds" too.

    I think this is easiest way to make new map with modified data. If you are going to make a new map anyway it's not so big job just to change textures and remake terrain. Compared to all data messing I think terrain editing is much more fun and you can also save parts of map if you want to.

    Anyway I think this is 100% working method to get all data copied.

    I'm going to use this way to get my modified unit data to copied on campaign maps.

    This method doesn't require any mods so people can't do mistakes by copying mod to wrong place etc.

    Posted in: Miscellaneous Development
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    posted a message on [Data] Custom Unit Help

    I think this is best tutorial of for custom unit making:

    http://forums.sc2mapster.com/resources/tutorials/8361-data-creating-units-weapons-and-more/

    Posted in: Miscellaneous Development
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    posted a message on Tutorial Request

    Hey I'm looking for some very simple step-by-step tutorial to get my customed units copied into another map without data missing, models broken etc.

    Posted in: Tutorials
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    posted a message on Import Unit settings into another map?

    I have tried to to a get my customed units to another map by mod and if I use my mod textures broke up :( For example my factory's model changed into white ball...

    Posted in: Miscellaneous Development
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    posted a message on How to make a new map with settings from another map?

    You can change textures from Map - Map textures.

    Posted in: Miscellaneous Development
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    posted a message on Copy a unit to another map?

    I just tested this. You can't add map as dependency. (or at least I wasn't able to do it)

    I tested mod thing with Factory and factory's model changed into some strange white ball...

    Posted in: Miscellaneous Development
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    posted a message on [Data, Misc] Using custom units from one map to another

    My editor crashes when I'm trying to change active document almost every time.

    Just copy-pasting things broke my custom units' models too.

    I also think that if you make custom mod people who want to play your map forget to copy that mod to right folder so I think it is not good way to use mod really. Unfortunately I don't know any better way :(

    Posted in: Tutorials
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    posted a message on Linking maps into a campaign?

    I'm working basic single player campaign and I just finished my first map and I'm looking for info how to link two or more maps into real campaign.

    I'm also looking for info how to make my map so that player can choose its difficulty from single player menus.

    I tried some searching but I didn't find any useful thread about this.

    Posted in: Miscellaneous Development
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    posted a message on [Loading Screen] Making a Campaign Like Loading Screen

    Thanks for this.

    I'm wondering does my loading screen look good 4:3 display too? At least my loading screen looks good on wide screen 16:9.

    I also changed Offset X value to 75. If its set to 0 text is too much left for wide screen I'm using.

    Posted in: Tutorials
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    posted a message on Trying to change weapon's damage

    Thanks a lot for linking this great tutorial!

    Posted in: Data
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    posted a message on [Data] Creating Units, Weapons, and more

    Thank you so much. Great tutorial. Every step was explained very clearly. In data editor you have to check very carefully that you have right settings that you can find all fields. I have seen some posts that tell people to duplicate things and it is so wrong way to do things. I appreciate alot people who spend lot of time and really think and check what they are writing to tutorials. Once again big thank you :)

    Posted in: Tutorials
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    posted a message on Trying to change weapon's damage

    I'm trying to do a hero Marine which has different weapon than basic Marine and Warpig.

    I have copied/linked succesfully "Actors" and "Weapon" and renamed weapon but I don't know how to copy/link weapon's "Effect" correctly to that weapon.

    So if I get that "Effect" changed then I know whole way how to do new hero units.

    I'm looking some kind of tutorial or advice how to link that damage to weapon. I'm not sure am I copying it right, tried with few different settings.

    Look at picture above. How to continue from this point?

    Posted in: Data
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