So I've set up a trigger for the Any Unit Construction progress is Cancelled event. Hovewer it does not seem to react at all when Terran construction is cancelled, and I've no idea as to why.
Similar event for the Training progress works nicely; also if I replace Cancelled with Started it also works as expected. Also Unit Dies event fires when the construction is cancelled and the structure is destroyed, but I don't know how to tell if this was due to cancell or if the structure got killed.
Try an event to detect the cancelation ability order/ability? It is possible some of the construction stage events do not work or only work in special cases.
Thanks, that kinda worked. Looks like cancelling construction does not actually "cancel progress", it simply kills the unit being constructed, which is good enough:)
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So I've set up a trigger for the Any Unit Construction progress is Cancelled event. Hovewer it does not seem to react at all when Terran construction is cancelled, and I've no idea as to why.
Similar event for the Training progress works nicely; also if I replace Cancelled with Started it also works as expected. Also Unit Dies event fires when the construction is cancelled and the structure is destroyed, but I don't know how to tell if this was due to cancell or if the structure got killed.
Try an event to detect the cancelation ability order/ability? It is possible some of the construction stage events do not work or only work in special cases.
Thanks, that kinda worked. Looks like cancelling construction does not actually "cancel progress", it simply kills the unit being constructed, which is good enough:)