Is there a way to order a unit to cast an abillity with no target? (meaning the player will have to choose a target w/ cursor)
An example of an ability with no target is is Stimpack.
An example of an ability with a target is Stalker - Blink.
There is a contradiction in your question. To issue an order with a target, click on the Green "(" before Ability Command in the Trigger Editor, and select "Order with target"
Unit - Order (Triggering unit) to (Ability Command) (Replace Existing Orders)
Yes... take the stalker blink for example. The order would be
Unit - Order (trigger) to (abil) to (point)
However, i would need to manually select a point in the trigger editor, where as if it was in the command card, you would click it than it would ask for a point. Thats what i needf
Afaik, not possible without a workaround (a second trigger that waits for a mouse click and then uses the ability) and it wouldn't look the same as if it was used by the command card.
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Is there a way to order a unit to cast an abillity with no target? (meaning the player will have to choose a target w/ cursor)
@illidans911: Go
bump
An example of an ability with no target is is Stimpack.
An example of an ability with a target is Stalker - Blink.
There is a contradiction in your question. To issue an order with a target, click on the Green "(" before Ability Command in the Trigger Editor, and select "Order with target"
Unit - Order (Triggering unit) to (Ability Command) (Replace Existing Orders)
@xKenneth: Go
Yes... take the stalker blink for example. The order would be
Unit - Order (trigger) to (abil) to (point)
However, i would need to manually select a point in the trigger editor, where as if it was in the command card, you would click it than it would ask for a point. Thats what i needf
Afaik, not possible without a workaround (a second trigger that waits for a mouse click and then uses the ability) and it wouldn't look the same as if it was used by the command card.