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Hey, for my map, i need to undiscover an area in the map so you cant see it unless you go back there. Is there a way to do this?
Trigger action under label Visibility: Explore/Unexplore Area
Visibility - Change visibility for player (PLAYER) to Unexplored within (REGION) and Do Not check cliff level
@Alphadrant: Go
heh. forgot about this thread.
what i wanna do, idk if possible, is COMPLETELY unreveal and area so that you dont know whats there whatsoever. even cliffs, terrain, etc. like u could in WC3
@illidans911: Go
You can use black fog o' war.... Its under map info or something.
Hey, for my map, i need to undiscover an area in the map so you cant see it unless you go back there. Is there a way to do this?
Trigger action under label Visibility: Explore/Unexplore Area
@Alphadrant: Go
heh. forgot about this thread.
what i wanna do, idk if possible, is COMPLETELY unreveal and area so that you dont know whats there whatsoever. even cliffs, terrain, etc. like u could in WC3
@illidans911: Go
You can use black fog o' war.... Its under map info or something.