I am trying to figure out the trigger-based fog effects. The cliff level on which I'd like the fog to appear has a height of 10. I don't want the fog to appear on the water level, which is two cliff levels below this one. If I set the "start height" to 10 and the "falloff" to 1, for example, I get a nice fog at my cliff level, but an overwhelming fog at the water level. Anything higher than 1 and the fog loses its strength at my cliff level while remaining strong at the water level. My density is set to 0.2. What should my values look like to achieve this effect?
I am trying to figure out the trigger-based fog effects. The cliff level on which I'd like the fog to appear has a height of 10. I don't want the fog to appear on the water level, which is two cliff levels below this one. If I set the "start height" to 10 and the "falloff" to 1, for example, I get a nice fog at my cliff level, but an overwhelming fog at the water level. Anything higher than 1 and the fog loses its strength at my cliff level while remaining strong at the water level. My density is set to 0.2. What should my values look like to achieve this effect?