Hi. I'm working on a rpg map with bosses. I want to make the boss to enter phase 2 if his life becomes less than 1000. I can't find the event for unit life becomes less than 1000. Where is it? O-o
I don't believe there is a simple event for that. Instead, you want to use the unit takes damage event, and set a condition to check the life: Comparison: Unit Property: ((Triggering unit) Life (Current)) < 1000.
Hi. I'm working on a rpg map with bosses. I want to make the boss to enter phase 2 if his life becomes less than 1000. I can't find the event for unit life becomes less than 1000. Where is it? O-o
I don't believe there is a simple event for that. Instead, you want to use the unit takes damage event, and set a condition to check the life: Comparison: Unit Property: ((Triggering unit) Life (Current)) < 1000.
I would just use a buff with a validator that can be used by the events.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg