I have problem with AI. AI player has bases on west and east side of player's base. I have set target, waypoint and gather point for AI but AI gathers units from both bases. As a result units that are going "gather point" are walking thorugh player's base - not good at all. Any idea how to fix that? I know there are lot of triggers for attack waves but I haven't found any good solution yet.
I don't think there's a way around this, only Train Unit lets you specify a town, none of the other actions do, just use two computer players with their own orders, Blizz always uses a crapton of computer players precisely because of issues like this.
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I have problem with AI. AI player has bases on west and east side of player's base. I have set target, waypoint and gather point for AI but AI gathers units from both bases. As a result units that are going "gather point" are walking thorugh player's base - not good at all. Any idea how to fix that? I know there are lot of triggers for attack waves but I haven't found any good solution yet.
@Terhonator: Go
I don't think there's a way around this, only Train Unit lets you specify a town, none of the other actions do, just use two computer players with their own orders, Blizz always uses a crapton of computer players precisely because of issues like this.