Does anyone have a method that will allow a certain unit to perform a sequence of animations? What I am trying to do specifically is set up an Archon with Graviton Beam that will play the following animations:
Spell A - From start to finish
Spell Channel - From start to finish
Attack Superior Variation 01 - From start to .94s
Attack Superior Variation 01 - Repeat this animation from .22 to .94 until the graviton beam is finished
In my case graviton beam will kill the unit so repeating an animation will not be a problem with a "Unit is Alive" condition.
I have the ability working properly and have set the host launch site for the "Phoenix Anti Grav" actor to the Archon's left hand weapon attachment point.
Does anyone have a method that will allow a certain unit to perform a sequence of animations? What I am trying to do specifically is set up an Archon with Graviton Beam that will play the following animations:
In my case graviton beam will kill the unit so repeating an animation will not be a problem with a "Unit is Alive" condition.
I have the ability working properly and have set the host launch site for the "Phoenix Anti Grav" actor to the Archon's left hand weapon attachment point.
Does anyone have any semblance of an idea of how I should and/or could go about doing this?
New question.
Is there a way to play an animation backwards?
http://forums.sc2mapster.com/development/galaxy-scripting-and-trigger-lib/8357-animation-reverse-animation/ :)
Thanks a million, do you have any miracle ideas for my previous posts by chance?
:)