Ok, so I am really bad at using the map editor, but have come up with a little trigger for spawning. I'm using the "Pick each unit in unit group" action and I filled everything else out but can't seem to find a way to make this say "at least" instead of "at most". (see below) I'm doing this because I need to count the number of buildings a player has, and then spawn units based on the number of buildings they have, so I need to say the player has "at least 1 building", not "at most 1 building". Or is there another way to do this? I'm so bad at the editor and may be missing an extremely obvious way to do this. :P
EDIT: DO NOT WORRY ABOUT ANYTHING ELSE IN THE PICTURE. I SUCK AT TRIGGERS lol....
Ok, so I am really bad at using the map editor, but have come up with a little trigger for spawning. I'm using the "Pick each unit in unit group" action and I filled everything else out but can't seem to find a way to make this say "at least" instead of "at most". (see below) I'm doing this because I need to count the number of buildings a player has, and then spawn units based on the number of buildings they have, so I need to say the player has "at least 1 building", not "at most 1 building". Or is there another way to do this? I'm so bad at the editor and may be missing an extremely obvious way to do this. :P EDIT: DO NOT WORRY ABOUT ANYTHING ELSE IN THE PICTURE. I SUCK AT TRIGGERS lol....
Double click "Conditions" and press ok.
You'll get "(Owner of triggering unit) = 1"
Click the bracket ( and then go down to "number of units in unit group."
Make it = to a number for specifics if you want, or use 2 if you want it at least one number and at most another number.
So you have a group for "P1 Supply Dep"
Another trigger will trigger when ever a Depot is created, and it will add last created Depot for player 1 to unit group "P1 Supply Dep"
Something like that
@stevehammon: Go
THANK YOU so much dude!!! I think it's working!!! All I got to do now is make them attack move throughout the map xD and I will be done :DDDD