Try to shoot the cliff behind the globe. Go up the hill and shoot at the ground. You'll notice an explosion appearing on the ground, if you go down hill however, you'll notice your attacks won't show up on the terrain, unless you shoot an actual target. Go back and shoot at the cliff, also try shooting at the cliff while shooting close as the ground as you can, you'll see explosions appearing higher then you aimed. - I need help solving all that weirdness.
Anyone help?
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I'm working a big TPS map. I notice that in part of my map, my tank isn't shoot properly.
I'm using martinolsson's "third person shooter engine". Can someone tell me what I should tweak to get it working?
Here's the map: Kismet TPS Project
Try to shoot the cliff behind the globe. Go up the hill and shoot at the ground. You'll notice an explosion appearing on the ground, if you go down hill however, you'll notice your attacks won't show up on the terrain, unless you shoot an actual target. Go back and shoot at the cliff, also try shooting at the cliff while shooting close as the ground as you can, you'll see explosions appearing higher then you aimed. - I need help solving all that weirdness.
Anyone help?