hey, i have dialog images which act as dialog buttons. i did like suggested in the forum: create the button and then the image, so it looks like the image is the button.
you can choose one of the button and then this button should be clearly marked as selected. so the player sees "oh yes i clicked on that and the other buttons look different from this one".
how can i do that? i´. experimenting with blend modes, with not much success :(
Are you trying to just have a button with a working image? I have seen people struggle with it and make a work around that includes making an image on top of or behind a button. Is this what you are trying to do?
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hey, i have dialog images which act as dialog buttons. i did like suggested in the forum: create the button and then the image, so it looks like the image is the button.
you can choose one of the button and then this button should be clearly marked as selected. so the player sees "oh yes i clicked on that and the other buttons look different from this one".
how can i do that? i´. experimenting with blend modes, with not much success :(
Are you trying to just have a button with a working image? I have seen people struggle with it and make a work around that includes making an image on top of or behind a button. Is this what you are trying to do?