After almost a year of going solo its about time I looked for some help. AoD is a 1-10 player "MMO" using Acts and Chapters to divide sections of the world. It is currently going to be on NA servers. There will be dungeon and raid maps as well as "outdoor" zones. Go here for the description of the map as well as a (crappy) video and some screenshots. I will be posting better video once I finish some more of the interface and character select.
What I have been working on
I have probably been averaging several hours a day on this off and on for the last year. The script is currently roughly 17,000 lines (with plenty of comments) basically laying out all the actual framework of gameplay. Everything from an inventory system to spells, animated menus and windows, status effects, a minimap with tracking, action bars with bindable hotkeys and much more.
The character creation screen
The top right window will be a preview window for the character and the buttons on bottom will be replaced with class icons. The buttons under the preview window will also be changed to gender buttons once I make them. All of the components are animated and move or fade in and out.
What I need:
Graphics
I need someone to help with making icons for a very large number of abilities as well as the 22 races. I have some .psd icon backgrounds and borders (to keep everything looking the same) as well as basic descriptions of what most of the icons should look like. This is an example of the race icons which are temporary and just modified wow race icons (one not even really modified) but they have the right feel and the end result icons I want to look much like them.
Data work
As far as data goes I need someone who can help me make lots of spell effects. The spell and ability system is driven by triggers but the effects can all be actors and actual effects as long as they register events which I can pick up in a trigger. Also monster abilities will all be data driven except for the resulting damage which will be dummy damage (0) that can be picked up by a trigger for final calculations.
Scripting etc
As far as scripting goes I will likely handle most of it though there are some more advanced features I'd like to implement that I will likely need help with such as possibly implementing falling, knock up/backs and a good WASD system (as good as it gets at least).
I will be updating this as needed.
Please post here or PM me, thank you.
I can also be contacted on aim at "Steve who sez Ni" or [email protected]
What it is
After almost a year of going solo its about time I looked for some help. AoD is a 1-10 player "MMO" using Acts and Chapters to divide sections of the world. It is currently going to be on NA servers. There will be dungeon and raid maps as well as "outdoor" zones.
Go here for the description of the map as well as a (crappy) video and some screenshots.
I will be posting better video once I finish some more of the interface and character select.
What I have been working on
I have probably been averaging several hours a day on this off and on for the last year. The script is currently roughly 17,000 lines (with plenty of comments) basically laying out all the actual framework of gameplay. Everything from an inventory system to spells, animated menus and windows, status effects, a minimap with tracking, action bars with bindable hotkeys and much more.
The character creation screen
The top right window will be a preview window for the character and the buttons on bottom will be replaced with class icons. The buttons under the preview window will also be changed to gender buttons once I make them. All of the components are animated and move or fade in and out.
What I need:
Graphics
I need someone to help with making icons for a very large number of abilities as well as the 22 races. I have some .psd icon backgrounds and borders (to keep everything looking the same) as well as basic descriptions of what most of the icons should look like.
This is an example of the race icons which are temporary and just modified wow race icons (one not even really modified) but they have the right feel and the end result icons I want to look much like them.
Data work
As far as data goes I need someone who can help me make lots of spell effects. The spell and ability system is driven by triggers but the effects can all be actors and actual effects as long as they register events which I can pick up in a trigger. Also monster abilities will all be data driven except for the resulting damage which will be dummy damage (0) that can be picked up by a trigger for final calculations.
Scripting etc
As far as scripting goes I will likely handle most of it though there are some more advanced features I'd like to implement that I will likely need help with such as possibly implementing falling, knock up/backs and a good WASD system (as good as it gets at least).
I will be updating this as needed.
Please post here or PM me, thank you.
I can also be contacted on aim at "Steve who sez Ni" or [email protected]