so i have overtaken a map from another developer maybe sum of you know it (Footmen) was in most played for a long time and dropped for 3 years since the owner got inactive
i got full file access now and did a lot of improvements, balance and new content like ELO systems, autobalance, achievements.....
i almost completly reworked the triggers since sum of them were inefficient and used galaxy script directly when possible
the problem is its a 3v3v3 game with auto spawning units and in late game bad pcs can have a hard time regarding FPS
it also seems to have increased since i made a new map
i could alrdy lower the FPS by 60 just by removing a single building that was huge but downscaled by me
however i got the feeling that its related to the terrain since it seems to be way more sharper then the original one
any ideas to boost FPS and can it be related to terrain sharpness?
also attached a map img dunno if that helps but w/e
*edit
had no idea where to put this thread hope its at the right place .P
so i have overtaken a map from another developer maybe sum of you know it (Footmen) was in most played for a long time and dropped for 3 years since the owner got inactive
i got full file access now and did a lot of improvements, balance and new content like ELO systems, autobalance, achievements.....
i almost completly reworked the triggers since sum of them were inefficient and used galaxy script directly when possible
the problem is its a 3v3v3 game with auto spawning units and in late game bad pcs can have a hard time regarding FPS
it also seems to have increased since i made a new map
i could alrdy lower the FPS by 60 just by removing a single building that was huge but downscaled by me
however i got the feeling that its related to the terrain since it seems to be way more sharper then the original one
any ideas to boost FPS and can it be related to terrain sharpness?
also attached a map img dunno if that helps but w/e
*edit
had no idea where to put this thread hope its at the right place .P