You can turn off the triggers. Look at my coop-delimited template map as an example. I turn off unwanted library triggers and then use modified copies that do what I want.
Complex footprints make the pathing map more complex but simple ones should not be an issue.
Try and avoid having too many units on the map alive at once (<1k).
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
You can turn off the triggers. Look at my coop-delimited template map as an example. I turn off unwanted library triggers and then use modified copies that do what I want.
Complex footprints make the pathing map more complex but simple ones should not be an issue.
Try and avoid having too many units on the map alive at once (<1k).
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg