Echoing what Prodigy said--don't use the UI module except for creating new blank layouts.
Save your map/mod as .sc2components and edit your layouts with notepad++, because animations and stategroups fail to compile in the UI editor.
There's no need for the editor UI previewer (which doesn't really work to begin with) between the in-game UI editor (CTL+ALT+F12) and UI reloading (CTRL+ALT+F11), which lets you update your UI (edit in notepad++ and save) without relaunching SC2 through the editor.
Echoing what Prodigy said--don't use the UI module except for creating new blank layouts.
Save your map/mod as .sc2components and edit your layouts with notepad++, because animations and stategroups fail to compile in the UI editor.
There's no need for the editor UI previewer (which doesn't really work to begin with) between the in-game UI editor (CTL+ALT+F12) and UI reloading (CTRL+ALT+F11), which lets you update your UI (edit in notepad++ and save) without relaunching SC2 through the editor.
@PirateArcade | I make games | Ask me things on Discord