Specifically, I want to make a terran based faction of custom units; with the premise that instead of building your army on site, your army is pre-built and deployed onto the battlefield. So, given a supply cap of 64 supply worth of ground units (not counting SCV's) and 32 supply worth of air units (none of which can be battlecruisers), what would you want?
The concept I'm trying to implement is that you have one or two battlecruisers that you deploy units from, rather than building them at a factory or something. (and deploying a battlecruiser from a battlecruiser is just absurd) You can only replace units, you cannot build more of any unit than what you started with initially. So if you only have 4 siege tanks, you can only ever have a maximum of four siege tanks at any time.
So what would you want?
Should this become a campaign, you could expand your forces after every mission, and get extra forces as a reward for successfully completing bonus objectives. I'll need help with the plot, unit balance, and map making; I just thought this might be a fun concept to try and implement. I'm finding that making custom units and abilities is a lot more fun to me than building and terraining maps; suggestions, and ideas are welcome.
No promises on the timeline, I only started playing with the editor quite recently. I'll post this as an actual project once I've got something that sort of resembles a functional map.
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I've started work on the mod; It's not much yet, but it's a start.
https://www.sc2mapster.com/projects/attrition
Specifically, I want to make a terran based faction of custom units; with the premise that instead of building your army on site, your army is pre-built and deployed onto the battlefield. So, given a supply cap of 64 supply worth of ground units (not counting SCV's) and 32 supply worth of air units (none of which can be battlecruisers), what would you want?
The concept I'm trying to implement is that you have one or two battlecruisers that you deploy units from, rather than building them at a factory or something. (and deploying a battlecruiser from a battlecruiser is just absurd) You can only replace units, you cannot build more of any unit than what you started with initially. So if you only have 4 siege tanks, you can only ever have a maximum of four siege tanks at any time.
So what would you want?
Should this become a campaign, you could expand your forces after every mission, and get extra forces as a reward for successfully completing bonus objectives. I'll need help with the plot, unit balance, and map making; I just thought this might be a fun concept to try and implement. I'm finding that making custom units and abilities is a lot more fun to me than building and terraining maps; suggestions, and ideas are welcome.
No promises on the timeline, I only started playing with the editor quite recently. I'll post this as an actual project once I've got something that sort of resembles a functional map.