Well, the basic formula for making a regular ship into a capital ship is pretty simple; raise the price a bit, beef up the shields and health, and in the case of a void ray, I'd go for either a slightly longer range or increased damage. The feature that makes void rays special is, if I recall correctly, that the longer they shoot, the more damage they deal. Doing something to amplify that effect in some way would likely help make the void ray a more powerful unit, on par with a carrier or tempest.
If you're up for a bit of data editing, making the void ray model slightly bigger might help as well.
Another possibility would be to invent a new Dark Templar capital ship; I'd base it on the void seeker model (you may need to scale it down a bit), although I don't know what to give it for an attack and/or ability (or just give an additional special ability to the void ray.. Perhaps a medium-longish range blink ability? Capital ships usually hang back and attack from a safe distance, either with launched interceptors or the long range tempest attack; being able to jump right on top of your target, and to then quickly blink away to a safe distance (ideal for escaping static defenses) would provide similar tactical advantages to a tempest that can attack directly from a safe distance in the first place.
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Well, the basic formula for making a regular ship into a capital ship is pretty simple; raise the price a bit, beef up the shields and health, and in the case of a void ray, I'd go for either a slightly longer range or increased damage. The feature that makes void rays special is, if I recall correctly, that the longer they shoot, the more damage they deal. Doing something to amplify that effect in some way would likely help make the void ray a more powerful unit, on par with a carrier or tempest.
If you're up for a bit of data editing, making the void ray model slightly bigger might help as well.
Another possibility would be to invent a new Dark Templar capital ship; I'd base it on the void seeker model (you may need to scale it down a bit), although I don't know what to give it for an attack and/or ability (or just give an additional special ability to the void ray.. Perhaps a medium-longish range blink ability? Capital ships usually hang back and attack from a safe distance, either with launched interceptors or the long range tempest attack; being able to jump right on top of your target, and to then quickly blink away to a safe distance (ideal for escaping static defenses) would provide similar tactical advantages to a tempest that can attack directly from a safe distance in the first place.