Do these two variables control a unit's hitbox? What is the exact difference between the two (the editor does not say)?
Modifying the selection radius changes the size of the circle, but not necessarily the hitbox.
For some reason also, the thickness of the circle's border also scales with the model's own scaling. So that if you increase the size of a model, the circle's border itself becomes really thick (which can be very ugly).
Is it possible to stop the selection radius from scaling with the model scaling? So that you can have a uniformly sized selection radius/circle with a uniform hitbox for a group of units?
Thank you!
Do these two variables control a unit's hitbox? What is the exact difference between the two (the editor does not say)?
Modifying the selection radius changes the size of the circle, but not necessarily the hitbox.
For some reason also, the thickness of the circle's border also scales with the model's own scaling. So that if you increase the size of a model, the circle's border itself becomes really thick (which can be very ugly).
Is it possible to stop the selection radius from scaling with the model scaling? So that you can have a uniformly sized selection radius/circle with a uniform hitbox for a group of units?