Thank you for your response, I looked at the unit events and saw that it had a weapon start attack start event. However, it didn't have a weapon stop animation stop event. Adding it fixed the problem.
Normally when a unit is attacking it raises its gun. However, my custom unit refuses to raise its gun after I messed around with some settings in the Actor's events. I've tried figuring it out how to re-add the gun raising event myself but it's just too confusing. Picture included:
Red unit is a custom unit with problems, blue unit is a unit in normal conditions.
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Thank you for your response, I looked at the unit events and saw that it had a weapon start attack start event. However, it didn't have a weapon stop animation stop event. Adding it fixed the problem.
Normally when a unit is attacking it raises its gun. However, my custom unit refuses to raise its gun after I messed around with some settings in the Actor's events. I've tried figuring it out how to re-add the gun raising event myself but it's just too confusing. Picture included:
Red unit is a custom unit with problems, blue unit is a unit in normal conditions.