Dota Allstars started with about 20 heroes and went from there. It is easier to initially balance around 20 heroes rather than 40 or 50, because you set a standard for other heroes being balanced. You honestly cannot expect anyone to achieve Dota's level of balancing with 100+ heroes after near 10 years, the same reason as most games - the metagame constantly is in evolution, and as such, games need to be tweaked depending upon the flavour of the month.
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Dota Allstars started with about 20 heroes and went from there. It is easier to initially balance around 20 heroes rather than 40 or 50, because you set a standard for other heroes being balanced. You honestly cannot expect anyone to achieve Dota's level of balancing with 100+ heroes after near 10 years, the same reason as most games - the metagame constantly is in evolution, and as such, games need to be tweaked depending upon the flavour of the month.