@Vexal: Go
I do suppose at the beginning few stages everyone would just keep mass building all the different types of towers. Later however, if the gameplay is interesting enough to gather more people, they'll start identifying with towers that they like.
I notice that the TDs I've played so far only use one type of monster per wave, so this should be possible with creating a hybrid unit ( by destroying all the units absorbed and creating a unit with the same model but at a larger scale, max shield/hp being n*maxhp/shield of unit absorbed )
I'd be a tower that heals enemy units but gives you resources for a percentage of the amount of health healed.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
@Vexal: Go I do suppose at the beginning few stages everyone would just keep mass building all the different types of towers. Later however, if the gameplay is interesting enough to gather more people, they'll start identifying with towers that they like.
@ZealNaga: Go
Void Tower
I notice that the TDs I've played so far only use one type of monster per wave, so this should be possible with creating a hybrid unit ( by destroying all the units absorbed and creating a unit with the same model but at a larger scale, max shield/hp being n*maxhp/shield of unit absorbed )
I'd be a tower that heals enemy units but gives you resources for a percentage of the amount of health healed.