Not bad, I didn't know you were acquainted with layout files already when I advised you to use that Dialog Item Hookup Standard method.
I would suggest trying to achieve some sort of symmetry. As it is right now the bottom of the screen has more, large elements on the right side, and then in the top left area there is this clunky border around the player statistics. I suggest putting the abilities (and possibly items) dead center, and then separating other elements onto the left and right sides in as symmetrical a way as possible.
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@Mugen245: Go
Not bad, I didn't know you were acquainted with layout files already when I advised you to use that Dialog Item Hookup Standard method.
I would suggest trying to achieve some sort of symmetry. As it is right now the bottom of the screen has more, large elements on the right side, and then in the top left area there is this clunky border around the player statistics. I suggest putting the abilities (and possibly items) dead center, and then separating other elements onto the left and right sides in as symmetrical a way as possible.