Not sure what this private thing is.. u get the maps in advance and u test them? if thats the case im in! Than i get the goodies early :D Pic looks cool u are getting better and better at this man
Love it when mapmaker revisit their old maps to tweak and try consonantly to improve it. It very admirable. Keep up the good work sir! Btw you plan to add difficulty levels in the future?
Speaking of macro missions.... playing these great custom campaigns on this site i seen a pattern where the maker adds the same attacks in his game. For example in the whole campaign u would be forced to mine and defend your base until the 20 min... or u have to destroy every building on the map. Its not something really that annoying but i feel a campaign is more fun if the enemy ai offers variety in each macro mission. So just some feedback/thoughts that u might come across when making your future missions.
I just found it looked a bit 2 melee-ish and was missing some visual details. But not really that much... I also forgot that there was a bug where malash name has 4 bars. One normal and one up floating in the air which was a bit confusing.
I like this map very much. I dont know if this units are in the editor or u made them custom but they look astonishing. Mission was a bit to easy dont know if u intended it that way. The map itself is very nice made although missing some more details.... i cant belive its your first one (u look like an old veteran!) After i finished the mission all of a sudden i was taken to sc start screen and i screamed: i want more!
Nice to see you continue this. WOOOO yeaah!
@DatGamesense: Go
Not sure what this private thing is.. u get the maps in advance and u test them? if thats the case im in! Than i get the goodies early :D Pic looks cool u are getting better and better at this man
@DatGamesense: Go
Love it when mapmaker revisit their old maps to tweak and try consonantly to improve it. It very admirable. Keep up the good work sir! Btw you plan to add difficulty levels in the future?
Speaking of macro missions.... playing these great custom campaigns on this site i seen a pattern where the maker adds the same attacks in his game. For example in the whole campaign u would be forced to mine and defend your base until the 20 min... or u have to destroy every building on the map. Its not something really that annoying but i feel a campaign is more fun if the enemy ai offers variety in each macro mission. So just some feedback/thoughts that u might come across when making your future missions.
@DatGamesense: Go
I just found it looked a bit 2 melee-ish and was missing some visual details. But not really that much... I also forgot that there was a bug where malash name has 4 bars. One normal and one up floating in the air which was a bit confusing.
I like this map very much. I dont know if this units are in the editor or u made them custom but they look astonishing. Mission was a bit to easy dont know if u intended it that way. The map itself is very nice made although missing some more details.... i cant belive its your first one (u look like an old veteran!) After i finished the mission all of a sudden i was taken to sc start screen and i screamed: i want more!
@MaskedImposter: Go
the only scary thing would be u playing terrans...