All SC1 remake is complete, onlu left BW and the DLC, we must test too if the LotV don't bugged something.
We will release ALL the game when ALL is complete :)
A lot of models are private, but others are made by other users. When the episode 1 will be complete (is very near to be completed but we have problem with IA) we will pubblic the campaign probably :)
For now you can play with the multyplayer in the Arcade, the multy maps is named with SCR.
For the Campaign we are working in Episode 1 and we decided to include the features of the novel Liberty's Crusade, we don't know with sure when the first episode of the campaign will be ready, but when will be we will made it downloadable here or directly playable in Arcade ;)
Yes, we have all SC1/BW sounds for all races, the critters too XD
For the Overmind we used the SC2 eye for the First Overmind, and the SC1 eye made by Soul for the Second Overmind, but don't exist already a SC1 unit model of SC1 Overmind (I will use that for Second Overmind)
I'm glad you like out project :D (we switch the model of the Shuttle with the old one, but now it have new texture :D) i will upload the image soon
The perfection is too far by our reach (Abathur) XD
But what do you think GN? You have some tips for the remake? (to warn you, though Stukov is in the list, not the picture we are using it as giving us MANY problems, but I think Soul already advise you)
I open this thread for feedback and tips about bugs and models for the mod (campaign and Multyplayer) of this Remake of SC1 (credits for the SC1 Remake team, SC Mass Recall team and various modeller of SC2mapster for the models and portraits) this is the models and portraits used in the mod:
NOTE: We decided to use SC2 portrait of Raynor, Kerrigan, Mengsk, Zeratul and Overmind for a lore question, because in the artwork and flashback of SC1 they appear like SC2.
All SC1 remake is complete, onlu left BW and the DLC, we must test too if the LotV don't bugged something. We will release ALL the game when ALL is complete :)
Sorry, we will release it only when ep1 will be complete, and the hugest problem is the IA -.-
The IA of some missions don't work, workers don't do nothing (don't gathers resources ec...) and the waves don't came to attack your base.
Thanks :) in the mod we add too Liberty's Crusade stuff, but we need someone to help, for now we are only 2 that work activatly
A lot of models are private, but others are made by other users. When the episode 1 will be complete (is very near to be completed but we have problem with IA) we will pubblic the campaign probably :)
The models are more or less all from other users, so you can find in assets, if you need somethings we have exclusively advise us ;)
The project is multylingual. For now we have Italian, English and Spanish dub, but we want add others ;)
@StarGazingContinuum: Go
For now you can play with the multyplayer in the Arcade, the multy maps is named with SCR. For the Campaign we are working in Episode 1 and we decided to include the features of the novel Liberty's Crusade, we don't know with sure when the first episode of the campaign will be ready, but when will be we will made it downloadable here or directly playable in Arcade ;)
freeze? We never have this problem, and nobody told to us this problem too
@Gradius12: Go
Yes, we have all SC1/BW sounds for all races, the critters too XD
For the Overmind we used the SC2 eye for the First Overmind, and the SC1 eye made by Soul for the Second Overmind, but don't exist already a SC1 unit model of SC1 Overmind (I will use that for Second Overmind)
I'm glad you like out project :D (we switch the model of the Shuttle with the old one, but now it have new texture :D) i will upload the image soon
@GhostNova91: Go
THANK YOU THANK YOU THANK YOU :D
@GhostNova91: Go
The perfection is too far by our reach (Abathur) XD But what do you think GN? You have some tips for the remake? (to warn you, though Stukov is in the list, not the picture we are using it as giving us MANY problems, but I think Soul already advise you)
p.s. fix the title
Thank you Def >:(
I open this thread for feedback and tips about bugs and models for the mod (campaign and Multyplayer) of this Remake of SC1 (credits for the SC1 Remake team, SC Mass Recall team and various modeller of SC2mapster for the models and portraits) this is the models and portraits used in the mod:
NOTE: We decided to use SC2 portrait of Raynor, Kerrigan, Mengsk, Zeratul and Overmind for a lore question, because in the artwork and flashback of SC1 they appear like SC2.