I noticed a few things that I'm not sure if they're intentional.
When I jump and do my UP+Attack, The hero is suspended in mid air while charging his attack. (During tutorial)
When I use the super jump in training mode, I can double jump infinitely.
Potential user experience improvements:
Opening and closing the Enemy information screen. I feel it can be improved by allowing the user to close the info screen with the button that was used to open it. (Something like a toggle)
When a boss battle is about to occur, force close the minimap if it's open. It's a small change, but it can save the player a few seconds of damage that could have been avoided when the minimap prevents the player from seeing what's going on.
Hi, Would just like to share some feedback
I noticed a few things that I'm not sure if they're intentional.
Potential user experience improvements: