I'm not sure what I am doing wrong here, I went through and read the replies you gave to people saying that the animation isn't lining up after they used an offset.
The same thing is happening to me but the attachment point seems animated with the unit because it works fine if there is no offset (also the attachment point moves with the unit in the previewer) but as soon as I add any offset it stops animating/scaling with the unit completely.
any ideas?
Edit: I am not sure if my problem is caused from a custom import
Also what I am trying to do is attach a helmet to a skeleton and move it up a little bit so that it looks better. I attached a map to show what I mean.
I'm not sure what I am doing wrong here, I went through and read the replies you gave to people saying that the animation isn't lining up after they used an offset.
The same thing is happening to me but the attachment point seems animated with the unit because it works fine if there is no offset (also the attachment point moves with the unit in the previewer) but as soon as I add any offset it stops animating/scaling with the unit completely.
any ideas?
Edit: I am not sure if my problem is caused from a custom import
Also what I am trying to do is attach a helmet to a skeleton and move it up a little bit so that it looks better. I attached a map to show what I mean.