It seems there was a pretty significant update at some point: You can now create multiple texture objects for the same texture file, even using different slots, and it will work properly (thanks Bommes for notifying me).
In this testmap, I use the Zhakul Das Obelisk Emissive texture to swap out 4 textures of the Thor, the body diffuse and emissive as well as the cannon diffuse and emissive, without reimporting the texture or anything.
I'm trying to do something like this, but make the green lines the player's color. I tried editing the texture and making the green lines transparent, but now the lines just show up all white. Then to test, I changed the texture to a completely transparent texture, and the lines were still there! The rest of the unit was colored with the player color though. Any idea what's going on here?
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I'm trying to do something like this, but make the green lines the player's color. I tried editing the texture and making the green lines transparent, but now the lines just show up all white. Then to test, I changed the texture to a completely transparent texture, and the lines were still there! The rest of the unit was colored with the player color though. Any idea what's going on here?