I like to know how to do a button for unit. Something simple like how to add Stimpack to Ghosts or something similiar. I have lost my nerves too many times with missing stimpacks when using Liberty Story (Campaign) dependency.
I'm also looking good tutorial about unit modifying. Especially sound copying like Marine's voice to my custom hero.
Hey. I'm really stuck with triggers while I can't get the idea of "Local variables" and "Conditons". I like to get few examples of some basic triggers that I can modify later for my own needs. Many maps need only couple of very basic triggers to be playable. I think many other are really stuck just like me.
So, could someone help me to do following triggers:
Enemy (computer) has no buildings -> player wins
Player has no buildings -> player loses
How to make marine for example to "hero" (=give it special name and more health or something similiar)
Player's "hero" unit dies -> player loses
Enemy attacks (only) with some specified unit type
How to restrict building of some units/structures
How to get medics, firebats etc. on map
When player destroys any of computer's buildings computer rebuilds it with scv, probe..
"Rescuable" units (own unit moves close to it and player gains control of it)
I don't know do any of those need "Local variables" and "Conditons".
Anyway some examples / tutorial should help so many people with their maps. In Starcraft1 triggers were simple in my opinion compared to 2.
Hey I'm looking for some very simple step-by-step tutorial to get my customed units copied into another map without data missing, models broken etc.
I like to know how to do a button for unit. Something simple like how to add Stimpack to Ghosts or something similiar. I have lost my nerves too many times with missing stimpacks when using Liberty Story (Campaign) dependency.
I'm also looking good tutorial about unit modifying. Especially sound copying like Marine's voice to my custom hero.
Hey. I'm really stuck with triggers while I can't get the idea of "Local variables" and "Conditons". I like to get few examples of some basic triggers that I can modify later for my own needs. Many maps need only couple of very basic triggers to be playable. I think many other are really stuck just like me.
So, could someone help me to do following triggers:
I don't know do any of those need "Local variables" and "Conditons".
Anyway some examples / tutorial should help so many people with their maps. In Starcraft1 triggers were simple in my opinion compared to 2.