Thanks. Just, how can i change the A and D keys to rotate my unit and Q and E keys to strafe? I'd like the camera to always be behind my unit (WoW style)
Use unit ->Facing Angle of Unit as the rotational value of your camera or some other similiar fashion pending on how you setted your camera. Edit the original functions for A and D to say Q and E instead. Then write your own functions for getting A and D to do unit -> unit face angle or incorperate it into the library.
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Use unit ->Facing Angle of Unit as the rotational value of your camera or some other similiar fashion pending on how you setted your camera. Edit the original functions for A and D to say Q and E instead. Then write your own functions for getting A and D to do unit -> unit face angle or incorperate it into the library.