Cool, lol' I was thinking about a Periodic Spawn instead of Initiate Trigger' then implement a Friendly Fire region so that the Critters won't get inside my Map. >:D
What's a good way to better improvise a PvP-based Map ?' Randomly spawn units everywhere? or, Make atleast different spawn point for each player's creeps. I'm still new to scripting and I am making a Tug of War Map, also I don't wanna be regarded as a Dota-Clone/ Dota-Copy mapMaker,so I'm trying to make it quite simple the same as Diablo-Like PvP atmosphere, With only limited heroes, but unlimited Items and "Fun"ctions..
@yukaboy: Go
Cool, lol' I was thinking about a Periodic Spawn instead of Initiate Trigger' then implement a Friendly Fire region so that the Critters won't get inside my Map. >:D
What's a good way to better improvise a PvP-based Map ?' Randomly spawn units everywhere? or, Make atleast different spawn point for each player's creeps. I'm still new to scripting and I am making a Tug of War Map, also I don't wanna be regarded as a Dota-Clone/ Dota-Copy mapMaker,so I'm trying to make it quite simple the same as Diablo-Like PvP atmosphere, With only limited heroes, but unlimited Items and "Fun"ctions..