OK well I checked my map I was talking about.... one of the updates I think broke it in some way. Currently none of the models are displaying now... So I'll get back to you on that.....
Rollback Post to RevisionRollBack
Skype
KageNinpo = SN
My Libraries
DialogLeaderboard & TeamSort
My Projects
SPACEWAR Tribute
Infinite TD
I'd also like to know how to make a unit actor only show the unit to its
owner (or some other player). It annoys me when people reply with "why
don't you just do X" without explaining how to actually do X when they
can clearly see that the other person doesn't know how to do X, since
otherwise he'd have done so in the first place. So please, everyone,
less trolling, more sharing your ideas with those who want to learn.
There are properties on unit actors that set who they are visible too.
Rollback Post to RevisionRollBack
Skype
KageNinpo = SN
My Libraries
DialogLeaderboard & TeamSort
My Projects
SPACEWAR Tribute
Infinite TD
why dont you use actors that make the hidden units invisible?
I dont see the point of all this vision stuff. I also dont understand why you need a gateway that all the players from a team can build from and still have the building destructable.
Maybe in certain circumstances.
I guess good job for getting to a point in your own map where you got it to work.
From reading though your wall of text, I couldnt really tell what your soloutions were actually a soloution to.
I have made some of my own hero shops. What I do Is put a building for each player on top of eachother and set the actor for it so that the actor is only visible to the player that owns the building.... You could possibly then link the buildings together.
OK well I checked my map I was talking about.... one of the updates I think broke it in some way. Currently none of the models are displaying now... So I'll get back to you on that.....
Well Im sorry I dont have an exact field name for you. Ill have to take a look at my map when I get home. I havent looked at that one for awhile.
Pretty sure I had it hiding the model from players who didnt own the unit. Ill get back to you after I open up my map later tonight.
@jaminv: Go
Umm... Specific as go look at unit actors and look at the visibility setting of the actor in question? I dont see that as being all that complicated.
There are properties on unit actors that set who they are visible too.
why dont you use actors that make the hidden units invisible?
I dont see the point of all this vision stuff. I also dont understand why you need a gateway that all the players from a team can build from and still have the building destructable.
Maybe in certain circumstances.
I guess good job for getting to a point in your own map where you got it to work.
From reading though your wall of text, I couldnt really tell what your soloutions were actually a soloution to.
I have made some of my own hero shops. What I do Is put a building for each player on top of eachother and set the actor for it so that the actor is only visible to the player that owns the building.... You could possibly then link the buildings together.