I have been working on this very thing for my map, what I can't figure out is what the field is for ModifyFraction, I've tried:
DamageResponse.ModifyFraction
ModifyFraction
DamageResponse_ModifyFraction
DamageResponseModifyFraction
They all return an error of field not written.
This is my test trigger for it, in case I farged something else up.
Armor Test
Game - Player Any Player types a chat message containing "", matching Partially
Actions
Catalog - Set value of Behaviors "HeroArmor" "DamageResponseModifyFraction" for player (Triggering player) to (Entered chat string)
I have been working on this very thing for my map, what I can't figure out is what the field is for ModifyFraction, I've tried: DamageResponse.ModifyFraction ModifyFraction DamageResponse_ModifyFraction DamageResponseModifyFraction
They all return an error of field not written. This is my test trigger for it, in case I farged something else up.
Armor Test
Game - Player Any Player types a chat message containing "", matching Partially
Actions
Catalog - Set value of Behaviors "HeroArmor" "DamageResponseModifyFraction" for player (Triggering player) to (Entered chat string)