<CItemContainerid="TestContainer1"><Modelvalue="Zealot"/><ModelHeightvalue="500"/><ModelWidthvalue="500"/><Slots><Equipvalue="1"/><Rowvalue="8"/><Columnvalue="0"/></Slots><Slots><Equipvalue="1"/><Rowvalue="8"/><Columnvalue="1"/></Slots><Slots><Equipvalue="1"/><Rowvalue="8"/><Columnvalue="2"/></Slots><Slots><Equipvalue="1"/><Rowvalue="8"/><Columnvalue="3"/></Slots><!-- ... for all the slots you want --></CItemContainer>
It's a translation from sc2mod.net by 墨.尚贤.寒心
A - Item Classes
B - Inventory slots
This is the definition of a bag.
C - Item Definition
Insert here all the item properties you want
D - Unit as Item
Now you have to use an unit and transform it into an item
E - Skill Inventory
You have to add this to the Unit in order for it to be able to use the items.
F - Result
G - Memo