For a ghost or spectre, have them start an animation bracket of spell a, spell b, spell c. Check play forever, and then have the bracket cleared whenever they fire. Just look at the Ghost's actor ( When it uses the ability "Snipe" or anything else really ) for reference.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
For a ghost or spectre, have them start an animation bracket of spell a, spell b, spell c. Check play forever, and then have the bracket cleared whenever they fire. Just look at the Ghost's actor ( When it uses the ability "Snipe" or anything else really ) for reference.