@vjeux: Go hmmm.. can't really finish the maps if you can't touch the terrain ATM then?
Well, you can start it at least :) And you will be able to understand the underlying system of the maps. The editor will hide a great deal of complexity.
What we can do at the moment is very similar to what is going to be possible with the editor
Galaxy Editing: There will be some kind of wysiwyg thing to code, but nothing that we can't already do
XML Editing: There will be some kind of excel sheet that allow us to edit the values. Will speed up a little the process but does not give more power
Terrain Editing: This is where the editor is needed. It's not possible to edit the terrain at all atm. It is stored in binary form that is impossible to edit with a text editor
All the functions are not available yet, only the strict minimum required for the AI to work is in. This will allow us to make better things.
pointp;if(command=="-moveto"){p=Point(StringToFixed(StringWord(message,2)),StringToFixed(StringWord(message,3)));// Update the order code to use this point}// Sample usage:// -moveto 53.3 12.2
Copy "Starcraft II Beta/Versions/Base13891/" to "Starcraft II Beta/Versions/Base10000/"
Copy "Tutorial/Export/patch.SC2Archive" to "Starcraft II Beta/Versions/Base10000/patch.SC2Archive"
Run "Tutorial/launch_map.bat"
You should see a map with 4 drones and one of them is yours
Now, you just have to edit the galaxy and xml files inside the Files/ folder. Run the launch_map.bat and Tadaa, all your modifications are taken in account directly.
In order to make the learning curve easier I've added examples of basic code you would probably want to write. If you want to get deeper you can dig into the Documentation.
Hmm, got this error too but it still loads the game. That should be alright.
Well, you can start it at least :) And you will be able to understand the underlying system of the maps. The editor will hide a great deal of complexity.
Pretty much yeah :)
What we can do at the moment is very similar to what is going to be possible with the editor
All the functions are not available yet, only the strict minimum required for the AI to work is in. This will allow us to make better things.
All the d?() functions print text inside the debug trigger window. In order to make it appear you must be in windowed mode :)
Would not be hard. Something like
Hello,
At the moment, creating a map is a hardcore process, this is why I've packaged many tools together to make map editing easy.
http://www.sc2mapster.com/maps/tutorial-how-get-started/
How to start:
Starcraft II Beta/Versions/Base13891/
" to "Starcraft II Beta/Versions/Base10000/
"Tutorial/Export/patch.SC2Archive
" to "Starcraft II Beta/Versions/Base10000/patch.SC2Archive
"Tutorial/launch_map.bat
"Now, you just have to edit the galaxy and xml files inside the
Files/
folder. Run the launch_map.bat and Tadaa, all your modifications are taken in account directly.In order to make the learning curve easier I've added examples of basic code you would probably want to write. If you want to get deeper you can dig into the Documentation.
I hope you are going to start making maps :)