! got a start
my mouse is in the top right corner near the circle
it's pretty easy to edit a map if you create one without using terrain. I don't really know what this feature is for... can't add terrain after creating it without
okay:
tried alot
-memory edits while the editor is running are only crashing it
-it is possible to edit everything but the editor crashes if the most important t3TextureMasks is bigger then 256x256
starcraft says: unable to open map
I guess it requires a lot of hardcoding to enable bigger maps. If you have to change some memory addresses from 1 byte to 2 bytes it's going to be really hard
I tested it out and it seem like the editor does support 512x512 terrain and terrain textures.
! got a start
my mouse is in the top right corner near the circle
it's pretty easy to edit a map if you create one without using terrain. I don't really know what this feature is for... can't add terrain after creating it without
okay:
tried alot
-memory edits while the editor is running are only crashing it
-it is possible to edit everything but the editor crashes if the most important t3TextureMasks is bigger then 256x256
starcraft says: unable to open map
I guess it requires a lot of hardcoding to enable bigger maps. If you have to change some memory addresses from 1 byte to 2 bytes it's going to be really hard
Well since SC2.exe reads them as 4 bytes i don't think that is the problem. Its more likely a buffer overflow.
It seem like the editor does support 512x512 terrain and terrain textures.
You can patch the starcraft 2 editor to allow you to expand the bounds beyond the 256 limit by modifying the jump instruction at 0x00A89474
But it won't allow me to place units.
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Ohh wait, that was not sc2editor.exe that was StarCraft_II_Editor.exe. I need the one from
StarCraft II Beta\Support\ folder.
Anyway, ill do the update myself.
Thanks alot. Ill update it tommorow when i get to my cmputer again.
I get a error when i update so i have to reinstall the entire game plus the 15 patches... Can't wait that long, for the stuff that patch 15 fixed.
Ohhh wait, i have not updated to patch 15 yet. That is possibly why. Can someone upload their sc2editor.exe?
@b0ne123: Go
im running enGB myself so it certainly should.
-open the Starcraft II Editor.
-create a new map
-open the "Map Bounds" menu (Map -> Map Bounds...)
-Download this file: www.madx.dk/files/SC2patch.rar and extract it.
-(if you have windows vista or 7) right-click the exe file and hit "run as administrator"
-Now you should be able to go beyond the limit
(you can extend the X axis without problems but the Y axis might cause a crash if you try and save the map)
@vjeux: Go
Here is one that is 704x124 www.madx.dk/tst.rar And nope, you most likely won't be able to load it.
I tested it out and it seem like the editor does support 512x512 terrain and terrain textures.
Well since SC2.exe reads them as 4 bytes i don't think that is the problem. Its more likely a buffer overflow. It seem like the editor does support 512x512 terrain and terrain textures. You can patch the starcraft 2 editor to allow you to expand the bounds beyond the 256 limit by modifying the jump instruction at 0x00A89474 But it won't allow me to place units.