The intro of the game is weird. There is nothing to it. You just spawn on random forrest and are pratically given no goal nor any info whats going on.
The quests are extremely hard to follow. The subtitle text is very hard to read on the varying backround and mostly it feels like there is nothing interesting to it. Also Its extremely hard to say who is saying what...
Night/day cycle is cool but I dislike the overly bright day or whatever it was...
Where can I see my exp???
Fighting against monsters feels quite bad. Without autoattack I felt its so hard to target those small and fast zerglings. Also some spells felt like they do nothing (the poison sting) I would want more impact on spells and improved targeting...and sometimes the units are at angle where you cannot click them, that means you cannot cast spells!!!!
I sort of liked the spell UI. Simple to use and swap spells, I might even consider modifying my own spellbooks to something similar since it felt nice.
Terrain was nice.
Avoid using lame clishes. It might be fine to give missions that evil has invaded the world and you are hero. But using lines like "I hate banelings, they are like deadly green land mines" feels like super lame husky reference and even if its isnt, its pretty obvious thing....
Im not sure if the "ship" location is best place to start the game. Perhaps add a town nearby or something...Basically I think it needs more fluent combat, more immersive world (do questing better, give somekind of info whats going on). You can use cinematics or something to help telling the story and creating atmoshere.
I played it, found some flaws and some good points.
What bothered me most is the casting system. It works and sure its useable, but still the normal spell casting is way better! and since you can modify UI layout files I would strongly suggest going with "normal" command card instead of dialogs. The cooldown bar is just kinda weird...allthough you would probly get used to it.
Probly would be great to have large map (like in rpgs M = map). So you could take a look where you havent gone yet and mark quests there or whatever...
somehow I dont also like the UI of spellbook. Not a big deal, but seems like HUGE images and it really doesnt add anything if you stretch them...same for charecter creationg....the stretched images are plain ugly, why not just use them as the size they were ment to be used?
if you need to set custom tooltips to the spells you can just use catalog set value (to change command card tooltips). Im not quite sure if you can change images too.
HECK YEA! im in for testing. Pm me or send message in irc (im burne- in irc). Umm...Im not often in bnet so just tell me here or there when we play it.
Im sure I can help you improve your map since Iv been playing and mapping so much :).
Looks good :)
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I tested it on single player. So here we go
Im not sure if the "ship" location is best place to start the game. Perhaps add a town nearby or something...Basically I think it needs more fluent combat, more immersive world (do questing better, give somekind of info whats going on). You can use cinematics or something to help telling the story and creating atmoshere.
I played it, found some flaws and some good points.
What bothered me most is the casting system. It works and sure its useable, but still the normal spell casting is way better! and since you can modify UI layout files I would strongly suggest going with "normal" command card instead of dialogs. The cooldown bar is just kinda weird...allthough you would probly get used to it.
Probly would be great to have large map (like in rpgs M = map). So you could take a look where you havent gone yet and mark quests there or whatever...
somehow I dont also like the UI of spellbook. Not a big deal, but seems like HUGE images and it really doesnt add anything if you stretch them...same for charecter creationg....the stretched images are plain ugly, why not just use them as the size they were ment to be used?
if you need to set custom tooltips to the spells you can just use catalog set value (to change command card tooltips). Im not quite sure if you can change images too.
HECK YEA! im in for testing. Pm me or send message in irc (im burne- in irc). Umm...Im not often in bnet so just tell me here or there when we play it.
Im sure I can help you improve your map since Iv been playing and mapping so much :).
Looks good :)