Also, what do people think of the video itself (with the exception of the poor gameplay footage). This was my first attempt at an 'artistic' video so hopefully the presentation game out okay.
My advice for the video quality- crappy quality = WAY better than lag. Tons of Lag instantly ruins the video, crappy quality just makes it less amazing.
My advice for the video itself = Make it more 'cinimatic-ish"... Right now you have gameplay from a replay. Not to self-promote or anything, but look at this (skip to 40 seconds in to see what I'm talking about): (its mine)...Notice how the UI is gone. The fact that the UI is there in conjunction with the replay bar in your video makes it look unprofessional imho. Again, not trying to self promote or brag. The way I did mine is by making several "scenes" in a map and using triggers to set up the cameras. Then I used fraps to record it in-game, and edited all the pieces together with movie maker. I know its not the best example, but it shows what I'm talking about.. My main advice to you-
1- do it ALL in-game with cameras and triggers. it looks WAY better than dragging the selection box across the map and recording.
2- If possible get a starcraft 2 font to use instead of the one you did use (I think thats comic sans, right?)
3- Get somebody to record it with good settings if possible. Otherwise keep to a lag-free setting. I use medium settings myself...
Anyway good luck with the ma. :D
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I would highly recommend making a video by using in-game cameras, triggers, and video editing. Honestly the map sounds VERY well done, but the video is really really bad. And laggy. Sounds like it could be the next top map! I like the idea of 4 maps that all play different. If you don't know how, OneTwo did a tutorial on how to make in-game cinimatics. Just make one of those, record that, and repeat for a bunch of different maps and heroes, etc...Then combine them via movie maker or imovie.
Yea the map itself looks cool, especially how the maps are different. But like all DOTA maps, you need to work really hard to make it stand out.
My advice for the video quality- crappy quality = WAY better than lag. Tons of Lag instantly ruins the video, crappy quality just makes it less amazing.
My advice for the video itself = Make it more 'cinimatic-ish"... Right now you have gameplay from a replay. Not to self-promote or anything, but look at this (skip to 40 seconds in to see what I'm talking about): (its mine)...Notice how the UI is gone. The fact that the UI is there in conjunction with the replay bar in your video makes it look unprofessional imho. Again, not trying to self promote or brag. The way I did mine is by making several "scenes" in a map and using triggers to set up the cameras. Then I used fraps to record it in-game, and edited all the pieces together with movie maker. I know its not the best example, but it shows what I'm talking about.. My main advice to you-
1- do it ALL in-game with cameras and triggers. it looks WAY better than dragging the selection box across the map and recording.
2- If possible get a starcraft 2 font to use instead of the one you did use (I think thats comic sans, right?)
3- Get somebody to record it with good settings if possible. Otherwise keep to a lag-free setting. I use medium settings myself...
Anyway good luck with the ma. :D
I would highly recommend making a video by using in-game cameras, triggers, and video editing. Honestly the map sounds VERY well done, but the video is really really bad. And laggy. Sounds like it could be the next top map! I like the idea of 4 maps that all play different. If you don't know how, OneTwo did a tutorial on how to make in-game cinimatics. Just make one of those, record that, and repeat for a bunch of different maps and heroes, etc...Then combine them via movie maker or imovie.