Apart from giving regen to Undead units, it also changed the blighted terrain to the base cliff tile. So if you blighted a tile that used Ashenvale Grass, it would become Ashenvale Dirt after you built over or dispelled it. Unless you use triggers to change the tiles, I'm not sure if this can be done with just data alone.
Of course this is all just nitpicking though. Not a big issue.
@Gorandor: Go
Apart from giving regen to Undead units, it also changed the blighted terrain to the base cliff tile. So if you blighted a tile that used Ashenvale Grass, it would become Ashenvale Dirt after you built over or dispelled it. Unless you use triggers to change the tiles, I'm not sure if this can be done with just data alone.
Of course this is all just nitpicking though. Not a big issue.
That's pretty damn impressive for just an alpha.
How do you plan on implementing Blight though? As far as I'm aware, no one has succeeded yet [citation needed].